FAQ Continuum

General Project Questions

Q: How do I install and run it?
A: Download the Stage 9 at the download links on the website, please use the Torrent if you can. Then, simply unpack it and click on the Stage9.exe If you are having troubles, please keep reading the FAQ.

Q: Are you working with Person A or Team B, you should, you’d make a great team!
A: We’re working with a great amount of people right now, and yes there are other groups doing similar things. We can’t work with them all, but we ARE working with a few people or teams you might have seen around.

Q: I found a bug! Or I have a suggestion. How do I submit it?
A: We have two methods. There is a bug tracker and idea submitter at https://github.com/dapperrobotbear/Stage9 Also, the Discord has Feature Suggestions and Bug Reports chats that can be used to provide even more info or test things if need be.

Q: Are there Easter eggs to find?

A: Yep. We’ll give a number of them to search for and hints. And nothing else. Have fun finding them!

Q: On the Discord, what’s the difference between a Dev and an Ambassador and a Counselor? What do they do?
A: Devs are those people actively developing the game via source code, lots of item or character modeling, working on how to make it all act like the TV show, etc. Devs are those spending most of their free time on this project. Ambassadors are people who aren’t doing so much of the development, however they are making a large contribution to the re-creation or the Discord group. Some are doing writing for characters, some are doing marketing, some are doing 3d modeling of items, and more. If you help the project in a substantial way, you may be made an Ambassador, however patience is key. We’re not ready for a larger team right now. Our counselor is the one handling Discord mod duties and answering your questions.

Q: I want to help! What do you need help with?
A: We’ve got everyone we absolutely need for the moment, including people for parts of projects not anywhere near started yet. We could really use one more person familiar with Unreal Engine, though. Game dev, Blueprint/logic people, Texture/Graphic Design, and advanced Object Modeling people, you’re welcome to inquire too. Join the Discord and say what you can do in General chat and one of our Devs will contact you. We may not be able to add you in quickly because our team has grown extremely quickly and we’re still developing our team processes to match. We’re working on that as you read this.

Q: This isn’t right! There’s a problem with X room in your program, it’s not like Episode Y.
A: You’re probably half right. Please note that the bridge and many other rooms changes every season. We are writing the program to be per-season and episodic. Check that the season you’re referencing is correct with the season you’re playing in the program. If you confirm that there is definitely something wrong, then send us the proof to the bug tracker. Right now everything we’ve done is Season 7, we’re using that as reference mostly.

Q: Do you have a Patreon? I’d love to contribute financially.
A: We do not, we will not, and if you see one up, it’s a scam – please report it to us quickly. We are a free fan project and are not accepting financial contributions. Anything given to us via our Paypal goes straight to purchasing assets for this project only.

Q: What is the minimum specs for running Stage 9?
A: We’re not entirely sure of the minimums. It can run on lower computers, so far the lowest tested is:

Intel I3 GTX
630M 1GB,
4GB RAM
Low settings, with heavy lag at certain points. Medium is playable but low fps.

Q: What’s the end project goal?
A: No idea. There’s so much we could do. We’re still feeling it out as we go and our community is helping us find the path. It could be a game, it could be a sandbox style. It could be a walking simulator. It could be just a show re-creator. Too many options for the moment and we’ll decide things as we go.

Q: Help! I can’t get it to work!
A: Please make sure you have the minimum specs working ok, and that your system is working well in general (virus free and such). If so, please try to investigate what is going on. What exactly happens when you start the program? Or run it? Play around with it and gather data. Then, tell us in Discord (General chat is fine) what you’ve found. We will get back to you as quickly as possible to figure it out with you.

Q: Are Youtubers allowed to post this game on their channels?
A: OF COURSE! We have our own Youtube channel after all, we only ask that people link to the website or facebook or our youtube channel. However, at this point, please refer to this project as a re-creation, not as a game. Being massively incomplete, we do not want to spread the idea that this project is a finished product or give any hint to it being anything more than a recreation or a walking simulator at best. We do not want to hype this project or build any expectations more than what the person can see and do.

Q: Is this in Alpha or Beta? Can I be a Beta-tester? Can I break the game?
A: Alpha assumes that the “set” is built and the gameplay is now being written. Beta is adding details and gameplay bits, little fun things, and fixing as many bugs as possible. We haven’t even finished the “set” yet. Know the corridors you see? They don’t continue past the farthest point you can see. We’re not even at Pre-Alpha yet. There’s no word for it, but imagine this. You’re setting up a convention hall. You’ve got 1/4th of the booth boxes set up. A few tables, a few cables lying around for power. Booth box walls are stacked against the convention hall wall. That’s where we are at right now. Yes, you can be a beta tester….innnnnn maybe a year or two when beta describes the game more.

Q: Wait, where’s the V8 VR download? Is it coming soon?
A: Sorry guys. There won’t be a V8 VR download this time around. We decided to wait and just update it with V9. Just gonna be a lot easier doing it that way.

Q: I noticed the windows of the X don’t match the show. Shouldn’t they match the show?
A: There are two ways we can go about things. Make Stage 9 match the show, or match the plans and the outer ship. We’ve chosen to match the plans and outer ship. Because of that, the windows or some details will not match the show – because the show didn’t match the plans. Tis better to match the official plans in general, people have found in past attempts at stuff close to this.

Future Development Questions

Q: Are you going to implement __ that’s on the show?
A: Yes. If it’s in the show, even one tiny part in one episode or movie, it’s probably going to be added. We have a loooooong list. The only exceptions to this is when something updates from one season to another. There’s plans to fix that as well though.

Q: Will you acquire a license for this project to make it more official?
A: Since this is a free fan-made project, licensing is something that we are looking into now, we’ve started the ball rolling on that. But if we do not get a license deal worked out, then it will continue as a free fan-made project only – which we’re all fine with.

Q: Will this be put on console or android?
A: At some point we would like to continue Android or iOS development, but at the moment we don’t have the resources to continue to update it.

Q: Are you going to make the holodecks and make scenes like Dixon Hill’s office or the Forest where Riker meets Data?
A: Yep. We’ve already got tons of plans (and a lot of in-fighting) about who is going to get to model it. We all want to work on that! Already got a bunch of stuff going for stuff so please watch future versions!

Q: Are you going to make this disability friendly?
A: Hell yes. We’ve actually got innate plans for that, some of us are extremely eager to making it as disability friendly as possible. From blind, deaf, colorblind, physical limitations, we’re going to implement as much as we can think of. We’ll hopefully make Geordi proud.

Q: Will all parts of the ship be accessible, including Jefferies tubes and tiny places that were never on the show?
A: Yes, mostly. We have some character related issues and deck plan issues of what’s actually in those, so it’s going to take some creativity on our part. It’s a bit of a larger task so we’ll probably do small parts at a time.

Q: Can you build the insides of the turbolifts, and stuff inside the panels in Jefferies tubes?
A: We CAN. And then it would slow the game to a crawl. You’d need an Enterprise-speed computer to play that version. Since none of us are at Starfleet level computing systems in our houses yet – we’ll not be building behind everything cause that stuff is always visible. We’ll do only what’s referenced in canon in certain places, or in episodes.

Q: Why does the player not die if they get glitched into space, and why do they fall? It’s space!
A: Cause we haven’t gotten to that part yet. Also there are game play things associated with that, that we need to plan still. Patience grasshopper.

Q: What about bathrooms? Or other normal life thing, WHERE R THEY IN THIS?
A: Coming soon. Toilets are kinda…well, low priority. We’d rather make sure you don’t glitch off the ship first. If you need a bathroom, please exit the program and use the one you most likely have in your house. The NPCs currently have no bladders programmed in, don’t worry about them.

Q: Can I at least have access to the source code so I can help place stuff or make modifications to the game?
A: Sorry, not at this time. We’ve already got most of the stuff in place, and it’s kinda silly to allow others to modify the re-creation when we’re not even done building it yet. Don’t worry, we’re doing EVERYTHING. Special scenes, the “weird episodes”, everything. The source code needs to stay private for the moment simply so we can focus on that.

Q: Why are you not developing this faster! I want x and y to be seen now! I want XYZ options too!
A: Cause we’re doing this free, on our own time, for fun. This is a fan project at this point. We have day jobs and aren’t ready to go full time at this yet.

Q: Will there be multiplayer?
A: Possibly. We’ve got some ideas and some people who are working on that. We have to develop the project more to see if it’s something that can be done.

Q: Are you going to do other ships, like the JJ enterprise?
A: Nope, or at least, not for a long time. We’ll be focusing only on Ent:D right now, DS9 and Voyager are being developed by someone else we’re associated with.

Q: I heard about X, Y being added soon, but it isn’t in the latest version! Where is it?
A: Sometimes you will see us working on stuff that is related to the release following the one we are working on. This is because people are working on different stuff at different times. Dev 1 may be finishing up V0.0.X but Dev 2 is already finished with their stuff and have begun working on V0.0.Y. You’re seeing Dev 2’s stuff. Generally, we do not work on any more than 2 versions ahead.